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Revengineers - Revengineers (Cover Artwork)

Revengineers

Revengineers: RevengineersRevengineers (2012)
self-released

Reviewer Rating: 4


Contributed by: JeloneJelone
(others by this writer | submit your own)

Hailing from Rochester, N.Y., chiptune/Nintendocore/"that thing where they make video game music" band Revengineers has a mighty fine self-titled EP out now. Revengineers offers five energetic tracks for those who prefer their Game Boys to be giant grey cinderblocks, although anyone who likes fun sh.


Hailing from Rochester, N.Y., chiptune/Nintendocore/"that thing where they make video game music" band Revengineers has a mighty fine self-titled EP out now. Revengineers offers five energetic tracks for those who prefer their Game Boys to be giant grey cinderblocks, although anyone who likes fun should be on board. You do like fun, don't you?

While chiptune has crept into the occasional popular artists' work (Ke$ha, Eminem), it will arguably always be an underground genre. To that end, Revengineers sticks to its roots, using video game technology to write video game songs. "So Long Past, Past Due," for example, opens with a charging up effect and some atmospheric touches before guitars and drums kick things into action mode. You don't have to be a retro fetishist to appreciate the track, but little flourishes like that are still welcome all the same.

Overall, though, Revengineers is just a really, really fun EP. The band has played with acts like Fang Island, and while the bands use pretty different approaches to songwriting (Guitars vs. Nintendos‚?¶ there's a title for you), the result is still the same. Both groups write peppy, high energy songs that make for excellent driving soundtracks. While Revengineers has little dips in energy, providing some better contrast, this EP is basically a party jam. I'd put it in league with stuff like Andrew W.K. as much as I would Anamanaguchi. Play it loud and often until your thumbs get sore.

 

 
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Fine Print: The following comments are owned by whoever posted them. We are not respon sible for them in any way. Seriously.
spoon_of_grimbo (February 21, 2012)

ah right, i didn't realise. seems like a weird approach but the end result's pretty cool! i'm tempted to order the CD when i get paid...

pkpk (February 21, 2012)

thanks so much for the review! just wanted to note to the commenter above that we don't sample video games - we utilize custom software to sequence the internal synthesizers of the game boy/nintendo. all of the bleeps and bloops are completely original :)

spoon_of_grimbo (February 21, 2012)

i'm listening to the first track, and it seems to me that the nintendo angle is merely a bit of a gimmick. synths were used to make nintendo music, and if you didn't know the samples on here were from video games, you'd assume they were just normal synths.

that said, i quite like this, a LOT more than i expected i would. kind of reminds me of grandaddy's more upbeat moments, only without vocals.

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